Today is obviously all about that massive Hyrule Warriors: Age of Calamity game coming that just happens to be an official Breath of the Wild Prequel. However, Eiji Aonuma did give us an update on the sequel for Breath of the Wild, a game that seems destined to come out next year for Zelda’s 35th annivesary.
“We mentioned in the June 2019 Nintendo Direct presentation that we had started development on the sequel to The Legend of Zelda: Breath of the Wild. Many people around the world are still playing Breath of the Wild, so I’d like to thank you all from the bottom of my heart. Everyone, thank you so much. Regarding the sequel, in order to make the vast world you’ve enjoyed exploring in the original game even more impressive, the team is working hard on its development. So you’ll have to wait a bit longer before we can provide more updates.”
This comes from the developer video featured in our Hyrule Warriors: Age of Calamity announcement news. At first glance this may not seem like much, but let’s take a closer look, shall we?
First off, Eiji Aonuma just confirmed that Breath of the Wild 2 takes place in the same world as the original game. This may seem like a no brainer, but Nintendo has never actually done this with a direct sequel style Zelda game, at least not within the same reasonable time-frame of release. A Link Between Worlds is a direct sequel to A Link to the Past officially and is in the same work, but with a near 20 year break between the release of those games the art style, perspective, and much of everything else has been redone in a way to have it’s own unique visual presentation.
The Adventure of Link takes place in the same Hyrule as The Legend of Zelda (NES), but due to a very different gameplay style it too doesn’t exactly feel the same. Majora’s Mask takes place in an entirely different world than Ocarina of Time and Phantom Hourglass is way out in the sea, away from the area that holds the islands from The Wind Waker.
Needless to say, Breath of the Wild 2 taking place directly in the same Hyrule as Breath of the Wild is unprecedented for Nintendo. Beyond that, the entire reason we aren’t hearing more about that world is because they are trying to make it more impressive. As in, they still want this to feel like a new game, despite taking place in the same world. This means things like reusing shrines already present in the original game wouldn’t make much sense, at least from a gameplay perspective. So if those shrines are gone or replaced, it would need some logical reason to have happened.
Though this does beg to question if save data from Breath of the Wild has an affect on this game’s world too. After all, for those unaware, there are technically 3 different endings to Breath of the Wild. I won’t spoil them for those still trying to attain them for themselves.
This begs to question what else could they do to impress us? That’s a question I will leave to all you to answer.